SOMA

SOMA is an experience driven concept that reimagines how safety is designed, tested, and understood. Built around the idea that no body is the same, the project challenges standardized thinking and explores a human centered approach to protection. The goal was to create an immersive system that not only presents a new way forward in safety, but invites people to engage with it, question it, and see themselves reflected in it. Watch all four animations for my senior thesis here!

experience design

animation

user interface

poster design

typography

experience design ■ animation ■ user interface ■ poster design ■ typography ■

A collection of motion pieces developed for SOMA, exploring how animation can communicate structure, impact, and human representation within crash testing.

SOMA Animations

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S-SF01

This project began with reflection on crash testing, questioning who systems serve, using design to explore representation, empathy, safer outcomes.

SOMA was brought into physical form as a crash test dummy modeled as a female front-runner in a traditionally male-dominated field. This process involved 3D printing, sanding, drilling, and assembling each component of the same model used for animation by hand, using metal rods, wax, and paint to explore structure and movement. My goal was to create something intentional that reflects the digital system I created while grounding it in a physical presence.